Uploaded the web build of Stoneman's Adventure (without audio)


I uploaded the "wasm_content.zip" (compiled code into wasm), just for fun. Cuz Wwise currently not officially supports exporting to web platform, I striped all the audio from the game to build for web.

Here is how I do it:

  1. Remove the "Wwise" folder from project
  2. Use conditional compilation "#if !UNITY_WEBGL ...... #endif" to strip Wwise audio stuff and steamworks stuff in code
  3. Build for web!

And it may also serve as an archive to help me run my game on other hardware platforms in the future.

Files

wasm_content.zip 56 MB
May 17, 2024

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